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Welcome to the Library

Latest changes

2023-10-13

  • Add 3.24.2-9372109
  • Identify acidic caves on the map
  • Implement basic pagination for the changes browser and collapse all big arrays

2023-10-12

  • Add 3.24.2-9366112
  • Limit the number of rendered links in the changes browser to 1000 to prevent the HTML browser from exploding

2023-10-06

  • Update my story
  • Decode additional mission location properties

2023-09-30

  • Drop the old LIVE builds
  • Decode additional mission rarity parameters
  • Identify mission groups
  • Add invitation missions to the required missions list
  • Add sorting to the tables
  • Add tables for Ruto and Tecia Pacheco (the ranks are a total mess as of 3.24)

2023-09-29

  • Add a sorting button to the mission list

2023-09-22

  • Decode mission prerequisites of the form one-of-these-missions, for example in Bit Zeros or Salvage
  • Add Unlocked missions on completion section
  • Add mission filters to all mission lists
  • Add Vaughn assassination missions rep leveling table
  • Add Hired Muscle data missions rep leveling table
  • Drop the 3.24.1 PTU builds

2023-09-21

  • Recalibrate the rotation of all planets and further improve the calibration
  • Fix a bug in the handling of the 3D coordinates which prevented the tracking and the calibration to work on microTech's moons (Clio, Calliope and Euterpe) - ignore the position changes in the changelog for these planets as this was an SCodex bug and not an actual Star Citizen value
  • Fix a a crash in the client app when a planet was repeatedly recalibrated

2023-09-15

  • Remove the heading which cannot be implemented reliably at the moment, as currently straight lines do not have a constant heading.
  • Add Cornerstone Universal Item Finder links for carryable items

2023-09-14

  • Make 3.24.1-9324446 the new LIVE

2023-09-13

  • Add 3.24.1-9324446

2023-09-12

  • Fix the Found In for missions - example

2023-09-11

  • Add 3.24.1-9319633
  • Unroll all Found In items allowing to easily see where an item can be found - for example low-light vision optics
  • On the map, adjust the daylight illumination according to the altitude of the selection location - this has an effect mostly on the orbital locations and Crusader - now when selecting a location, the daylight illumination will be be adjusted for this altitude and not the surface
  • Identify Echo Island
  • When coming directly on the map from the URL of a hidden location, automatically enable hidden locations

2023-09-10

  • Add 3.24.1-9318488
  • Show the changelog on the homepage
  • Adapt to the new (broken) CIG compass and show both CIG heading (shown in-game) and true heading (relative to the North Pole)

CIG, please, fix this, a planet rotates around its North/South poles axis, currently if you follow 0°N you will move along the equator, instead of reaching the North Pole!

2023-09-07

  • Rename personal missions to unverified missions and change the icon
  • Fix inverted Automatically offered by the mission broker on the mission details page

2023-09-06

  • Add 3.24.1-9315193
  • Decode the hauling orders
  • Add a hauling leveling table
  • Improve the live/test mission identification

2023-09-05

  • Add 3.24.0-9296942
  • Add Furniture as a new item type
  • Add initial support for Hauling missions without decoding the cargo

2023-06-14

  • Switch LIVE to 3.23.1a-9204897
  • Fix an error that forced frequent regeneration of the changes list

2023-05-29

  • Add 3.23.1-9191519 PTU build
  • Fix uid resolver for missions

2023-05-29

  • Add 3.23.1-9188344 PTU build
  • Fix the version selector on the changes tab

2023-05-26

  • Improve the ship combat class table and add dropdowns to the spawned ships mission info section
  • Improve the security leveling table and sort by reputation gain

2023-05-25

  • Security (Mercenary, bunker...) reputation table
  • Show mission abandon effects on reputation
  • Basic decoding of the new animal missions (thanks to Advocacy ASC Nemesis for the heads up)
  • Upgrade the bounty hunting table to use the new page layout

2023-05-17

  • Switch LIVE to 3.23.1
  • Fix uid redirection for missions

2023-05-15

  • Show by default the live version on the welcome page

2023-05-14

  • Add mission rarity information
  • Fix white text on white background on some pages

2024-05-13

  • Add 3.23.1 and allow to have both past and future versions with the LIVE being in the middle
  • Update the MOTD and add the reddit incident

2024-05-03

  • Many small improvements and bugfixes for the 2D maps
  • Improve the bounty hunting tables

2024-05-01

  • First batch of updates for 3.23
  • Regenerate the maps with increased elevation detail and add the water bodies
  • Adapt to the new reputation system
  • Identify personal and general missions
  • Identify many new SOCPAKs used in the distributions centers (storage silos, mounted turrets, underground areas, ...)

2024-04-07

  • Update the Discord link

2024-03-10

  • Add the showlocation calibration tool

2024-02-23

  • Rename the latest 3.22.1 to LIVE

2024-02-19

  • Add 3.22.1-9069975
  • Ignore changes in rivers for All Planets, keep them for each individual planet

2024-02-16

  • Decode the XenoThreat faction

2024-02-15

  • Update for 3.22.1
  • Identify Jumptown

2024-02-14

  • Show the cargo space of each ship in the combat class table
  • Add a faction dimension to the combat class table

2024-02-13

  • Add a table with ship combat classes

2024-02-11

  • Add found reverse links for cargo
  • Decode the new meanAverage field in 3.22a for cargo manifests

2024-01-16

  • Update for 3.22a

2023-12-25

  • Separate filtering by sender org and reputation effect org

2023-12-23

  • Show required missions

2023-12-23

  • Improve the decoding of the mission locations and mission givers
  • Show the reputation scope for each mission
  • Filter by reputation scope
  • Add mission filtering by mission giver
  • Fix some minor issues with the mission list display

2023-12-20

  • Update for 9003408
  • Fix the planet changes browser

2023-12-17

  • Add clickable links to the changes browser
  • Add reputation badge to the main mission info list
  • Add more filters for the missions list

2023-12-16

  • Update for 3.22 LIVE
  • Allow more than 2 versions
  • Add an universal item redirect

2023-12-11

  • Update for 3.22 EPTU
  • Identify the new derelict settlement SOCPAKs
  • Allow for two columns of loot info in settlements
  • Bounty hunting table view

2023-12-10

  • Decode some of the mission reputation requirements and the NPC spawn rules
  • Add the introduction missions from the various special mission givers

2023-11-26

  • First version of a version changes browser
  • Implement mission category filters
  • Fix the items category filters
  • Update react-bootstrap-typeahead for https://github.com/ericgio/react-bootstrap-typeahead/pull/794
  • Fix the highlighting of the active tab

2023-11-26

  • Improve readability of the cargo manifests

2023-11-17

  • Update for 3.21.1

2023-10-30

  • Add pilot skill level for spawned ships

2023-10-28

  • Complete the phase 1 of the decoding of the procedurally generated missions descriptions
  • Resynchronized the planets' rotation with Murphy's measurements from 3.21.0

2023-10-27

  • Improve the decoding of the procedurally generated missions descriptions

2023-10-26

  • Partial decoding of the procedurally generated missions descriptions

2023-10-26

  • First version of the missions browser

2023-10-25

  • First version of the cargo manifest browser

2023-10-20

  • Update for 3.21

2023-10-11

  • Load all the data directly from the file system with everything-json
  • Update the entity identification since prefabs were deprecated (landing pads and turrets)

2023-10-09

  • Complete the migration to everything-json

2023-09-26

  • Fix a minor bug that caused a small delay when clicking on some links

2023-09-18

  • Update the extractors for the planet tech changes in 3.20
  • Add individual harvestable rocks
  • Add a brief explanation for Harvest/Loot

2023-09-01

  • Lots of performance optimizations by pre-generating server-side static pages instead of relying on data from CDN

2023-08-31

  • Restore the multi-version support after the switch to Next.js in preparation for 3.20

2023-05-25

  • Fix the location links after the switch to Next.js
  • Adapt to the PlanetTech changes in 3.20

2023-05-24

  • Show a spinner while loading

2023-05-23

  • Switch to Next.js with SSR for search engine indexing and reduced bundle size

2023-05-21

  • Add hyperlinks between the different items

2023-05-19

  • Add all the Lagrange stations and a planet-wide harvestables button
  • Identify ship graveyards as such
  • Use correctly the probabilityToCluster modifier

2023-05-18

  • Add mineables and salvageables
  • Add the provider presets (the global planetary / space spawns)
  • Further improve the harvestables and grey-out preset slots that are not present at the given location

2023-05-17

  • Add cave harvestables - minerals, plants and bugs
  • Further optimize the performance

2023-05-16

  • Move the JSON data to Bunny CDN to increase performance

2023-05-15

  • Very significant rework of the game files locations extractor for 3.19 after the removal of the main location directory in stantonsystem.xml, much cleaner implementation directly from the CryEngine ObjectContainers
  • Identify sand caves as such
  • Initial compatibility with the new harvestable presets in the prison cave (harvestable are coming at a later data)

2023-03-30

  • Restore the in-game names of MT DataCenter 4HJ-LVE-A and MT SecurityCenter DDV-6 which no longer have quantum beacons and were using generated names

2023-03-28

  • Adjust planet rotations after the daylight savings time change

2023-02-21

  • Take new more accurate measures of the planets' rotations, fix a 4.5km offset on Yela when using /showlocation

2023-02-19

  • Seamless switch between versions
  • Fix missing loot containers

2023-02-18

  • Move the maps to Bunny CDN

2023-02-15

  • Fix missing moons
  • Identify new debris type Origin 600i
  • Identify new location type AI Dropzone
  • Ignore the old Major City tag which is now present on every outpost
  • Patch a spelling error in game-files which caused Clio to be incorrectly ranked as microTech's 3rd moon
  • Fix loading wrong 3D high-res texture when fast switching planets

2023-02-15

  • Regenerate the database from 3.18

2023-01-19

  • Regenerate the database from 3.17.5
  • Slightly improve the rendering of the planets

2023-01-14

  • Implement Orbital jump navigation
  • Do not show sunset/sunrise times on orbiting objects (essentially the Comm Arrays)
  • Fix a slight longitude offset of the projected ground point of orbiting Comm Arrays
  • Disable the Directions button for orbiting object as this still does not work

2023-01-12

  • Identify ArcCorp POI's as Skyscrapers
  • Scale down the rotation rate on the 3D view when zooming in

2023-01-11

  • Add an annoying cookie popup
  • When there are two solutions to the trilateration problem, select the one closest to the ground level
  • Fix a bug when displaying the trilaterated position on the 3D map - position was offset relative to the planet rotation
  • Display the user-selected red dot from the 2D view on the 3D view
  • Fix the bug preventing selection from the 3D view
  • The Comm-Array can now correctly be seen moving in the 2D view (it is not geostationary) and its displayed longitude reflects its current position
  • Render the labels in the 2D view more readable
  • Add a favicon
  • Add a new trilateration mode, orbital mode, which when there are two solutions to the equations, prefers the higher altitude
  • Rename some Outposts to Abandoned Outposts preserving the rest of the main
  • Make sure the quantum markers list in the trilateration drop-down is not covered by the location overlay
  • Allow using the OMs for navigation
  • Switch all crash site identification to identification by the geometry filename

2023-01-10

  • Update the OM labels
  • Create a bare-bones Discord server
  • Ability to select an arbitrary point on the 2D map to get coordinates and directions
  • Add the ground projections of OM-3, OM-4, OM-5 and OM-6 to the 2D map
  • Align the color legend on the 2D map to the 3D map

2023-01-09

  • Created this changelog
  • Added new method of crash site identification - from the filename of the geometry - these will be tagged Debris
  • Marked a number of quantum markers as being hidden - these exist on the starmap but are not displayed in the UI (<= UNINITIALIZED => for example)
  • Added 3 more reference quantum markers when navigating for a total of 6 markers
  • Identified additional location properties such as Mission Target, Bounty Spawn Point, Asteroid Cluster, Hijacked Ship...
  • Identified the auto-named Quizzical Mestorf as Ghost Hollow
  • Fixed references to multi-config loot presets such as those found at Ghost Hollow
  • Fixed multi-config loot presets collapses unrolling en-masse
  • Switch to using the official public version of goofy-names
  • Remove the non-existing QB at Ghost Hollow
  • Remove references to containers without a loot preset (with loot preset equal to 00000000-0000-0000-00000000)
  • Make the SC Tools images links to the respective image page

2023-01-08

  • Version posted on Reddit
  • Added items and loot

2022-12-22

  • First online version, only starmap

The SCodex is my way of reaching to the Star Citizen community. I am currently in the middle of a huge judicial affair in France involving judicial corruption and extortion with the help of the French police - and CIG.

I try to do my best to keep this site online, but it is reguraly DOSed by the official IP addresses of the Bing (Microsoft), AWS (Amazon) and Yandex bots.

  • Oct 4: First combined DoS attack against this site and my paragliding weather site hosted on the same server
  • Oct 3: I am suddenly affected by a particularly severe form of the hangar bug - and I cannot spawn any ship at any station - which means that I am effectively locked out until the next update
  • Oct 1: Yet more dicks in various Star Citizen Discord servers
  • Sep 30: CIG have started moving around items in my hangar - and do so every day
  • Sep 26: Another instance of dicks in a player org
  • Sep 14: Since once again I refuse to shut up, today they took away my LL scope
  • Sep 13: It seems that some of my items are back after the update
  • Sep 5: CIG decides that after the last 4 years of extortion, my breaking point would be deleting all my rare armor collection
  • September: I start getting random people joining my server to post items related to the extortion in the global chat
  • June: Another org tries playing the dicks/viagra game to try to convince me that I suffer from psychosis
  • June: This site starts being DoSsed by the official Facebook, Google, Microsoft, Yandex and Amazon bots - these companies as well as Twitter - are already deeply involved in the affair - and in the case of Facebook, Google, Twitter and Microsoft - in the rape charges and the penis-size contest
  • May 10: I am banned from posting on the reddit sub /r/starcitizen - because after a series of posts related to the extortion affair, I decided to tell it in a comment. You can see the comment that got me banned here.. You can read the full exchange with the moderator here.
  • 2023: The first dicks, viagra and other elements from the initial rape trial start appearing in the global chat in Star Citizen - the persons doing seem to be believe that they can actually convince me that I am psychotic, several orgs accept to help
  • 2022: CIG accept to help with the extortion, I start getting random messages with elements from the false rape charges trial both in my org and in the global chat, I contact the support and on a few occasions I am thrown out of the server with an admin message in order to intimidate me to shut up - so do Discord and Steam - Twitter, Microsoft and Amazon also join at this stage
  • 2019-2020: A second series of trials are covered up - including one at the EU level - I am declared psychotic suffering from hallucinations by a doctor paid by my employer after a 15 minutes examination - the psychiatric hospital refuses to confirm it - my lawyer cancels the trials and the French bar association stops returning my calls - from this moment on, I will be getting anonymous phone calls for viagra when I try to call a French lawyer - and I will be living in almost complete isolation - officially the affair is being fixed up - in reality from this moment on, the actual goal of the extortion will be that I accept a new job where my immediate supervise will post dicks and viagra without me saying anything - because it is me who has a problem - I refuse because I have graduated summa cum laude - and I never needed or wanted a sex worker job - and I also refuse to simply forget about being paid a huge settlement by my previous employer
  • 2013-2019: A huge harassment operation takes place - in order to make me shut up about the first trial - it involves dicks and viagra - part of it happens at my job (prestigious international Fintech company) - part of it happens in my sports clubs - Google and Facebook join at this stage - also my bank, my Internet provider, the security personnel of my residence and my insurance company
  • 2012: A potentially very explosive trial about a series of rape accusations - including some falsified by the French police - is covered up - it passes through the courts without any proceedings - besides the French police, it is also involves a number of high-profile personalities in French IT business and politics - the trial includes penis-size, viagra, cocaine and unusual sexual practices - and also a very detailed investigation involving my family about my high-school and university years relations with my former girlfriends - in order to satisfy one person's obsession with my sex life Normally in this situation everyone who does not already have something to hide walks out of the court room very happy with his cut - in this case however there is one person who actually lost something - me - and another one who must admit his problem in order to compensate me