Mission
personnel change -or- cleaning house -or- early retirement -or- one last trip -or- rest in peace -or- final destination
AUEC15 KType: Maintenance(codename Sad Rosalind)
Internal name: PU_Station_WasteDisposal_Unlawful_Ruto_Body
This name is visible in
r_displayinfo
when the mission is tracked - it is the most reliable way to correctly identify it.Organization: Ruto
Availability: Crusader
Marked as unavailable in LIVE | NO |
Automatically offered by the mission broker | YES |
Unverified offer | YES |
Illegal | YES |
Shareable with party | YES |
Must be clean | NO |
Prison mission | NO |
Spawns NPC ship(s) | NO |
Spawns NPCs on foot | NO |
Must haul cargo | NO |
Notify when available | NO |
Rarity
Max instances per server at any moment in time | 2 |
Max instances per player at any moment in time | 1 |
Max players that can accept the same instance | 1 |
Max instance lifetime when offered in the mobiGlass | 45 minutes ±15 minutes |
Cooldown after completing | 1 minute ±1 minute |
Cooldown after abandoning/failing | 15 minutes ±15 minutes |
Required reputation
Faction | Requirement | Scope | Rank | Value |
---|---|---|---|---|
Ruto | GreaterThanOrEqualTo | Affinity | <= PLACEHOLDER => | -500 |
Filters
LIVE
Broker
Unverified Offer
Legal
Party
Spawns NPC ships
Spawns NPCs on foot
Must haul cargo
Cargo loot
Locations
Sender
Org
Rep Scope
Sort
Required missions
Mission group
Reputation effects
Success | Failure | ||||||
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Mission locations
MDSE_Location01 | Outpost Outlaw System.Stanton.Crusader |
Numeric parameters
Parameter | Possible values |
---|---|
Mission_Outposts_Integer | 1 |
String parameters
Parameter | Possible values |
---|---|
Title | personnel change cleaning house early retirement one last trip rest in peace final destination |
Description | There was an 'accident' and now there's a couple of boxes of remains where they shouldn't be. ~mission(Client) need a cleaner to cart them off-world. ~mission(Timed)And don't tell me what you do with them. It's probably better if I don't know. The ~mission(Client) had a change of leadership and their former manager's been made redundant right through the eyes. Now they need someone to "clear out the desk," so to speak, and dump everything off-world. ~mission(Timed)Really makes me appreciate being self-employed. Bit of a going away party / funeral that I want you to attend. The guest of honor needs a ride off-world and you're gonna give it to 'em. Dead bastard really should have known better than to skim from the ~mission(Client). ~mission(Timed) Guess there was a bit of a disagreement between a couple of ~mission(Client) that got pretty heated. Anyway, they need someone to escort whatever's left of the losing side off the premises. ~mission(Timed) One of the big truths in this 'verse is that dead bodies seldom go anywhere on their own. That's why the ~mission(Client) need us to move one for them. I'm sure you can figure out somewhere suitably private to take the remains. ~mission(Timed) |
<= UNINITIALIZED => | |
ObjectiveSetup | ~mission(Item) |
Timed | The longer this sits, the more likely someone who shouldn't stumbles across it. Can't risk that. Not to mention the stench. The ~mission(Client) are a little on edge about the remains just sitting out there. I've told them there's nothing to worry about, but let's go ahead and take care of this as fast as possible. We need to hurry up and take care of this before before someone starts poking around. Gonna call this a rush job. Remain are not going anywhere, but the ~mission(Client) will feel a lot better once everything's been taken care of. Don't take too long on this. Last thing we need is for someone else to get to the remains before you do. |
Client | Nine Tails Dusters Low Riders NovaRiders |
Mission text
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