Mission
D-Liver -or- Take Away -or- Special Order -or- Grab 'N Go -or- Drop Off -or- Go Fetch -or- Quick Run -or- Pick Up -or- You Busy? -or- Procurement
AUEC15388Type: Delivery(codename Quizzical Hubble)
Internal name: PU_Delivery_ProhibitedGoods_Levski_To_Stanton4
This name is visible in
r_displayinfo
when the mission is tracked - it is the most reliable way to correctly identify it.Organization: < / NOT AVAILABLE / > -or- PRIVATE SENDER -or- NOT LISTED -or- ** ERROR ** -or- ?????
Availability: Delamar
Marked as unavailable in LIVE | NO |
Automatically offered by the mission broker | NO |
Unverified offer | YES |
Illegal | NO |
Shareable with party | YES |
Must be clean | YES |
Prison mission | NO |
Spawns NPC ship(s) | NO |
Spawns NPCs on foot | NO |
Must haul cargo | NO |
Notify when available | NO |
Rarity
Max instances per server at any moment in time | 8 |
Max instances per player at any moment in time | 2 |
Max players that can accept the same instance | 1 |
Max instance lifetime when offered in the mobiGlass | 15 minutes ±15 minutes |
Cooldown after abandoning/failing | 10 minutes ±5 minutes |
Filters
LIVE
Broker
Unverified Offer
Legal
Party
Spawns NPC ships
Spawns NPCs on foot
Must haul cargo
Cargo loot
Locations
Sender
Org
Rep Scope
Sort
Mission group
Mission locations
MissionLocation_From | TradesProhibitedGoods |
MissionLocation_To | System.Stanton.ArcCorp |
String parameters
Parameter | Possible values |
---|---|
Contractor | < / NOT AVAILABLE / > PRIVATE SENDER NOT LISTED ** ERROR ** ????? |
Title | D-Liver Take Away Special Order Grab 'N Go Drop Off Go Fetch Quick Run Pick Up You Busy? Procurement |
Description | The ~mission(Client) got a ~mission(Item) they want grabbed from ~mission(Location) and taken to ~mission(Destination). ~mission(Timed)~mission(Danger) A certain ~mission(Item) at ~mission(Location) needs to be snagged for the ~mission(Client). ~mission(Danger)Once you got the ~mission(Item), drop it at ~mission(Destination). ~mission(Timed) The ~mission(Client) are looking to relocate a valuable ~mission(Item). Grab it from ~mission(Location), deliver it to ~mission(Destination), and they'll make sure you get fairly compensated. ~mission(Timed)~mission(Danger) Lookin' for a trustworthy soul to acquire a ~mission(Item) from ~mission(Location) and take it to ~mission(Destination). ~mission(Timed)~mission(Danger) If you're looking for something to do, the ~mission(Client) need a ~mission(Item) grabbed from ~mission(Location) and taken to ~mission(Destination). ~mission(Timed)~mission(Danger) Here's the deal, the ~mission(Client) need a specific ~mission(Item) from ~mission(Location). Once you acquire it, drop it off at ~mission(Destination). ~mission(Timed)~mission(Danger) How does earnin' a bunch of credits sound? All you got to do is grab a ~mission(Item) from ~mission(Location). Pretty cherry deal, right? Just take it to ~mission(Destination) and everybody'll be happy. ~mission(Timed)~mission(Danger)And just to be perfectly clear, you screw with me on this, you're gonna regret it. Any operators out there got a little extra time on their hands? Looking for someone to head to ~mission(Location). The ~mission(Client) need a ~mission(Item) picked up and taken to ~mission(Destination). Should be straightforward enough. ~mission(Timed) The ~mission(Client) have a ~mission(Item) they need brought to ~mission(Destination). If you go to ~mission(Location) and pick it up, there's some creds in it for your trouble. ~mission(Timed)~mission(Danger) Listen up. ~mission(Timed)There's a package waiting at ~mission(Location) ready to be brought to ~mission(Destination). ~mission(Danger) U get ~mission(Item). U take 2 ~mission(Destination). all the creds!! CREDS TIMES A BILLION. do it! ~mission(Client) = super legit plz gib ~mission(Item) to ~mission(Client). ~mission(Location) has. take to ~mission(Destination). will pay. |
Client | Nine Tails Dusters Low Riders NovaRiders |
Timed | @procedural_text_null |
Danger | @procedural_text_null |
Mission text
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