Local time
UTC time
De facto PU time
Official universe time
(codename Quizzical Hubble)
Internal name: PU_Delivery_ProhibitedGoods_Levski_To_Stanton4
This name is visible in r_displayinfo when the mission is tracked - it is the most reliable way to correctly identify it.

Organization: < / NOT AVAILABLE / > -or- PRIVATE SENDER -or- NOT LISTED -or- ** ERROR ** -or- ?????

Availability: Delamar

Marked as unavailable in LIVENO
Automatically offered by the mission brokerNO
Unverified offerYESUnverified offer
IllegalNO
Shareable with partyYESShareable with party
Must be cleanYESMust be clean
Prison missionNO
Spawns NPC ship(s)NO
Spawns NPCs on footNO
Must haul cargoNO
Notify when availableNO

Rarity

Max instances per server at any moment in time8
Max instances per player at any moment in time2
Max players that can accept the same instance1
Max instance lifetime when offered in the mobiGlass15 minutes  ±15 minutes
Cooldown after abandoning/failing10 minutes  ±5 minutes
FilersFilters
LIVE
Broker
Unverified Offer
Legal
Party
Spawns NPC ships
Spawns NPCs on foot
Must haul cargo
Cargo loot
Locations
Sender
Org
Rep Scope
Sort

Mission group

Mission locations

MissionLocation_From
TradesProhibitedGoods
MissionLocation_To
System.Stanton.ArcCorp

String parameters

ParameterPossible values
Contractor
< / NOT AVAILABLE / >
PRIVATE SENDER
NOT LISTED
** ERROR **
?????
Title
D-Liver
Take Away
Special Order
Grab 'N Go
Drop Off
Go Fetch
Quick Run
Pick Up
You Busy?
Procurement
Description
The ~mission(Client) got a ~mission(Item) they want grabbed from ~mission(Location) and taken to ~mission(Destination). ~mission(Timed)~mission(Danger)
A certain ~mission(Item) at ~mission(Location) needs to be snagged for the ~mission(Client). ~mission(Danger)Once you got the ~mission(Item), drop it at ~mission(Destination). ~mission(Timed)
The ~mission(Client) are looking to relocate a valuable ~mission(Item). Grab it from ~mission(Location), deliver it to ~mission(Destination), and they'll make sure you get fairly compensated. ~mission(Timed)~mission(Danger)
Lookin' for a trustworthy soul to acquire a ~mission(Item) from ~mission(Location) and take it to ~mission(Destination). ~mission(Timed)~mission(Danger)
If you're looking for something to do, the ~mission(Client) need a ~mission(Item) grabbed from ~mission(Location) and taken to ~mission(Destination). ~mission(Timed)~mission(Danger)
Here's the deal, the ~mission(Client) need a specific ~mission(Item) from ~mission(Location). Once you acquire it, drop it off at ~mission(Destination). ~mission(Timed)~mission(Danger)
How does earnin' a bunch of credits sound? All you got to do is grab a ~mission(Item) from ~mission(Location). Pretty cherry deal, right? Just take it to ~mission(Destination) and everybody'll be happy. ~mission(Timed)~mission(Danger)And just to be perfectly clear, you screw with me on this, you're gonna regret it.
Any operators out there got a little extra time on their hands? Looking for someone to head to ~mission(Location). The ~mission(Client) need a ~mission(Item) picked up and taken to ~mission(Destination). Should be straightforward enough. ~mission(Timed)
The ~mission(Client) have a ~mission(Item) they need brought to ~mission(Destination). If you go to ~mission(Location) and pick it up, there's some creds in it for your trouble. ~mission(Timed)~mission(Danger)
Listen up. ~mission(Timed)There's a package waiting at ~mission(Location) ready to be brought to ~mission(Destination). ~mission(Danger)
U get ~mission(Item). U take 2 ~mission(Destination). all the creds!! CREDS TIMES A BILLION. do it! ~mission(Client) = super legit
plz gib ~mission(Item) to ~mission(Client). ~mission(Location) has. take to ~mission(Destination). will pay.
Client
Nine Tails
Dusters
Low Riders
NovaRiders
Timed
@procedural_text_null
Danger
@procedural_text_null

Mission text

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