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AppointmentBounty HunterDeliveryECN AlertInvestigateInvestigationJobMaintenanceMercenaryMiningPriorityRacingResearchSalvageSearchService BeaconsThe most reliable way to identify a tracked mission is the internal name which is visible with r_displayinfo.
Mission 

AssassinationTitle

 AUEC14 KType: Mercenary
(codename Nervous Kirch)
Internal name: PU_Inhabited_Derelict_EliminateSpecific

Organization: AssassinationFrom

Availability: Everywhere

Absent from the main indexYESAbsent from the main index
Personal missionYESPersonal mission
IllegalYESIllegal
Shareable with partyYESShareable with party
Must be cleanYESMust be clean
Prison missionNO
Spawns NPC ship(s)NO
Spawns NPCs on footYESSpawns NPCs on foot
Notify when availableNO

Rarity

Max instances per server at any moment in time4
Max instance lifetime when offered in the mobiGlass45 minutes  ±5 minutes
Cooldown after completing10 minutes  ±5 minutes
Cooldown after abandoning/failing1 minute  ±1 minute

Reputation effects

Success
microTechBounty Hunting+500
microTechAffinity+250

Mission locations

BP_MissionLocation
TagDatabase.Missions.LocationType.Inhabited_Derelict

Numeric parameters

ParameterPossible values
BP_AllowEmergentAI
1
BP_SpawnTarget
1
BP_FailOnNonTarget
0

Spawned NPCs

BP_SpawnDescriptions
NPC ClassNumberGroup Size

Mission text

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