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AppointmentBounty HunterDeliveryECN AlertInvestigateInvestigationJobMaintenanceMercenaryMiningPriorityRacingResearchSalvageSearchService BeaconsThe most reliable way to identify a tracked mission is the internal name which is visible with r_displayinfo.
Mission 

Head Hunting

 AUEC12 KType: Mercenary
(codename Recursing Shtern)
Internal name: PU_EliminateSpecific_Outposts_Outlaw_Pyro_XT

Organization: XenoThreat

Availability: Everywhere

Absent from the main indexYESAbsent from the main index
Personal missionNO
IllegalYESIllegal
Shareable with partyYESShareable with party
Must be cleanYESMust be clean
Prison missionNO
Spawns NPC ship(s)NO
Spawns NPCs on footYESSpawns NPCs on foot
Notify when availableNO

Rarity

Max instances per server at any moment in time4
Max instance lifetime when offered in the mobiGlass45 minutes  ±5 minutes
Cooldown after completing10 minutes  ±5 minutes
Cooldown after abandoning/failing1 minute  ±1 minute

Reputation effects

SuccessFailureAbandon
XenoThreatAssassination+1000
XenoThreatAffinity+500
XenoThreatAssassination-1000
XenoThreatAffinity-100
XenoThreatAffinity-100
XenoThreatAssassination-1000

Mission locations

BP_MissionLocation
TagDatabase.Missions.LocationType.Outpost
TagDatabase.Missions.LocationType.Outlaw
Pyro

Numeric parameters

ParameterPossible values
BP_SpawnTarget
1
BP_AllowEmergentAI
0
BP_DontHarmAllies
BP_DontHarmCivs

Spawned NPCs

BP_SpawnDescriptions
NPC ClassNumberGroup Size
HH AI11 to 1

Mission text

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