Local time
UTC time
De facto PU time
Official universe time
(codename Thirsty Jemison)
Internal name: PU_Steal_PVE_Stanton_2_Illegal_Easy
This name is visible in r_displayinfo when the mission is tracked - it is the most reliable way to correctly identify it.

Organization: < / NOT AVAILABLE / > -or- PRIVATE SENDER -or- NOT LISTED -or- ** ERROR ** -or- ?????

Availability: Crusader

Marked as unavailable in LIVEYESMarked as unavailable in LIVENot for release flag
Automatically offered by the mission brokerYESAutomatically offered by the mission broker
Unverified offerYESUnverified offer
IllegalYESIllegal
Shareable with partyYESShareable with party
Must be cleanNO
Prison missionNO
Spawns NPC ship(s)NO
Spawns NPCs on footNO
Must haul cargoNO
Notify when availableNO

Rarity

Max instances per server at any moment in time2
Max instances per player at any moment in time1
Max players that can accept the same instance1
Max instance lifetime when offered in the mobiGlass45 minutes  ±15 minutes
Cooldown after completing5 minutes  ±48 seconds
Cooldown after abandoning/failing25 minutes  ±5 minutes
FilersFilters
LIVE
Broker
Unverified Offer
Legal
Party
Spawns NPC ships
Spawns NPCs on foot
Must haul cargo
Cargo loot
Locations
Sender
Org
Rep Scope
Sort

Mission group

Mission locations

MissionLocation_To
GrimHex
System.Stanton.Crusader
MissionLocation
System.Stanton.Crusader
MercenaryMissionLocation
MissionLocation2
System.Stanton.Crusader
MercenaryMissionLocation
MissionLocation3
System.Stanton.Crusader
MercenaryMissionLocation
MissionLocation4
System.Stanton.Crusader
MercenaryMissionLocation

Numeric parameters

ParameterPossible values
Mission_ReinforcmentAmount

String parameters

ParameterPossible values
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
<= UNINITIALIZED =>
Client
Nine Tails
Dusters
Low Riders
NovaRiders
<= UNINITIALIZED =>
Danger
I don't expect ~mission(TargetName|Last) to give you much trouble. They usually fly solo and if they do drag along friends, it's not much.   
I'm thinking grabbing the ~mission(Contractor|StealItem) should be pretty straightforward since they usually fly by themselves. But even if they do dig up an escort, it's gonna be dreg pilots at best. Nothing you should worry about, really.  

Mission text

loading...